NB: info prese da 2ch e tradotte su Dustloop^ (Zwei?):
http://imepita.jp/20090926/514930- Act Pulsar is no longer 66/44. It's 236X as shown in that pic.
- Moves translated:
Sword Summoner
Spike Chaser
Sickle Storm
Crescent Sabre
Act Pulsar Zwei
Act Pulsar Zwei - Blade
Act Pulsar Zwei - Cavalier
Legacy Edge
- DD>4DD doesn't work (???
)
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Carl:
The projectile starts off fast.
Even with Neesan all the way on the left side off screen the projectile will still travel in range
8D is untechable.
Kantaata (a move name I assume) has guaranteed hits after start up
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Ragna:
After the overhead the damage is prorated but no changers were made to the ability to jump cancel
・中段からの火力低下
jcは変更なし
The new attack seems pretty useful but is highly punishable on guard
・新技はめくりに使えるかもしれない+ガード後は不利はないかも
When you BC the JD is smaller
・BC時のJD小さく
TRADUZIONE NON ACCURATA (probabilmente il nuovo attacco NON è cosi' punibile)
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System:
Heat changes
The heat gage now builds automatically from the start of the round. All chars are simular to hakumen in this way.
Guard libra
All characters have a new guard libra system and moves like Tagers 2C, j2C, or Lamba's (nu) system shidou remove one block from the libra when blocked.
Number of libra points.
11 - Tager
6 - Hakumen, Bang
5 - Jin, Noel, Lychee (unsure), Tsubaki (also unsure)
4 - Ragna, Rachel, Arakune, Taokaka, Carl
3 - Lamba
Burst Related
Losing a round still stocks one burst.
DANGER status for bursting removed.
Gold burst added when it hits an opponent it pops them up in the air which is followable (possibly only on counter hit)
Astral heat
Characters can use their Astrals when they only need one more round to win (regardless of opponent wins) have 100% heat and the opponents life below a certain point. Characters give off a slightly whitish glow when they can use their astral.
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Rachel:
6B Counter hit stun time reduced. Dashing 6C made impossible.
You can no longer open the umbrella when J2C is blocked ( he said ガト不可 so no gattling combos)
The frog no longer jumps it now crawls at a snails pace (but slides like crazy when you use wind)
You may now use sword ares in the air.
Her new distrortion summons a ton of pumpkins (and stuff like animals / wierd stuff) from off screen that blow in and hit the enemy. did about 2.5 k damage (uncertain of how much wind he had)
One other thing he noticed there is a balloon style mark around arakunes bugs to make them easier to see. Convenient but stupid looking.
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Tager:
The movement seems overall smarter and more prompt.
4D is a small bodyblow move that magnetizes.
On a throw down there is a move similar to "Crimson arm" that picks them up it seems to be 0 damage and so people are wondering if there is an unknown expansion move.
Gonna step out and get a bit to eat. might do more later.
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Taokaka:
Cat spirit 2 motion changes - It now only has hit frames in a horizontal way similar to jC.
You can still split up the air finishes with neko2 > neko2 . neko2 like you have been able to in the past.
CD loop taunt combos are still alive and well.
Edited by LUN - 26/9/2009, 12:57