Changelog
•Assault Through; porta l'avversario all'angolo on normal hit, fa wallbounce su counterhit
•Chain Revolver;il Drive puo essere cancellato dalle special solo ad inizio catena(es: 5D > OB è posssibile, 5D > d.6D > non lo è)
•Haida; ora holdable (22[B] non bisogna piu ripetere b)
•Revolver Blast; danno aumentato
•j.D; Untech time increased
•j.B; migliorato hitbox orizzontale
•4D; Untech time increased
•d.5D; Untech time increased
•d.6C; Untech time increased
•j.D; Projectile invul added
•Throw; dinuovo cancellabile con 214 a
•Spring raid; ricomba da midscreen
•6C; non funge piu il 6C > BC (whiff) > 6C
•Chain Revolver;piu lenta, ritorna simile al CS1
•6A > 2B chain removed
•Optic Barrel; Startup time iaumentato, ma rimane piu veloce rispetto il CS1
•5C; Startup time increased
•j.4d; Untechable time decreased
•Fenrir; Minimum damage down to ~700
•Silencer; Repeat proration added to starting hit (B and C)
•j.B; Vertical hitbox decreased
•Haida; da meno heat
•d.6B; Slower startup
••4D; Horizontal hitbox decreased
•2A; Supposed longer startup and recovery
videocombo
http://youtu.be/EdL_kF-X5_s